I’m very excited to join my civic colleagues Daniel Levine and Joshua Miller on the Civic Games Committee; with the support of the Entertainment Technology Center at Carnegie Mellon University, we recently announced the 2017 Civic Games contest, a design competition for analog games that seek to promote the understanding and/or practice of good citizenship.
You can read the full call for submissions on the website for The Good Society, the Journal for Civic Studies.
The three overall winners of the content will have their games presented at the Frontiers of Democracy conference in late June 2017. Frontiers is the birthplace of civic studies and the field’s premier conference.
Gaming and civics has always felt like a natural confluence to me – multiplayer games, definitionally, bring people together. Games of all types – whether cooperative, competitive, or narrative – are about navigating complex landscapes of divergent perspectives and external constraints. They are about thinking, strategizing, and acting.
And, of course, they are fun.